Games


Bionic Nose games and prototypes

Infinite Burglary
"Imagine that you are a thief. What would you do if you broke in but unexpectedly... there is no way out."
Game created on KrakJam 2010, the local edition of Global Game Jam 2010 in 48 hours by for people.


Infinite Burglary

Rotatris
Micro game made to test our SDL framework before KrakJam 2010. Player can't move blocks right or left, but only rotate blocks and board.

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Download
Gameplay

Rotatris

Juggling Game Prototype
Created to connect two ideas: siteswap notation of juggling throws and real time throws definition. It's hard to learn but it gives player ability to make hundreads of different tricks.


Juggling Game Prototype

Games from the past
Games that we created in the past, before Bionic Nose was created.

GO Platform and GO Client
Multiplayer game to play Go via internet. Includes server program using Apache Derby embedded database and simple client program. Both written in java. Made by four people team in 2008.

GO Platform and GO Client

Push Pack 3
Renewed version of earlier "Push Pack". Also ten same levels of pushing... packs but in 3D. Game is running under Windows and it uses OpenGL. Created by Luke in 2007.

Push Pack 3

RunWater
Simple remake of Pipe. Player have to build a pipe from the source to the outlet of the water using small pipe pieces. If he doesn't finish on time, water will run out. Created by Peter in 2007.

RunWater

Memory
Simple memory game. When player pick two identical numbers, they stay uncovered, otherwise the cards are hidden again. Game worked in DOS and was created by Luke in 2006.

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Memory download

Memory

Złap kostkę (Catch the ice cube)
Simple game made for a seven day compo, the topic was: temperature. Player is controlling snowman which must catch ice cubes to avoid melting. During the game, the temperature is rising faster and faster and eventually you fail. It was created by Luke in 2006.


Złap kostkę (Catch the ice cube)

Digger
Remake of Boulder Dash. First game that Luke and Peter made together in 2005.


Digger

Push Pack
Remake of Sokoban game. Ten levels of pushing... packs. Game worked under DOS and it was created by Luke in 2004.

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Push Pack download

Push Pack

Skate Runner
Mixed platform and logical game. Player is controlling skate who is collecting spray cans. There was no jumping, so you've had to plan your route to get all items in order to complete level. Game was written in Pascal with assembler inlines and worked in DOS. There were 8 different worlds, 40 different levels available for the player to visit. Created by Luke in 2004.

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Skate Runner download

Skate Runner